Merge branch 'getmobjzmovement' into 'master'

P_GetMobjZMovement

See merge request KartKrew/Kart!441
This commit is contained in:
SteelT 2021-12-21 07:07:10 +00:00
commit 3ce3fd0366
3 changed files with 39 additions and 14 deletions

View file

@ -1969,7 +1969,7 @@ void K_SpawnDashDustRelease(player_t *player)
dust->momx = 3*player->mo->momx/5;
dust->momy = 3*player->mo->momy/5;
//dust->momz = 3*player->mo->momz/5;
dust->momz = 3*P_GetMobjZMovement(player->mo)/5;
K_MatchGenericExtraFlags(dust, player->mo);
}
@ -1996,6 +1996,7 @@ void K_SpawnDriftBoostClip(player_t *player)
{
mobj_t *clip;
fixed_t scale = 115*FRACUNIT/100;
fixed_t momz = P_GetMobjZMovement(player->mo);
fixed_t z;
if (( player->mo->eflags & MFE_VERTICALFLIP ))
@ -2012,8 +2013,8 @@ void K_SpawnDriftBoostClip(player_t *player)
clip->fuse = 105;
clip->momz = 7 * P_MobjFlip(clip) * clip->scale;
if (player->mo->momz > 0)
clip->momz += player->mo->momz;
if (momz > 0)
clip->momz += momz;
P_InstaThrust(clip, player->mo->angle +
P_RandomFlip(P_RandomRange(FRACUNIT/2, FRACUNIT)),
@ -2045,7 +2046,7 @@ void K_SpawnNormalSpeedLines(player_t *player)
fast->angle = K_MomentumAngle(player->mo);
fast->momx = 3*player->mo->momx/4;
fast->momy = 3*player->mo->momy/4;
fast->momz = 3*player->mo->momz/4;
fast->momz = 3*P_GetMobjZMovement(player->mo)/4;
K_MatchGenericExtraFlags(fast, player->mo);
@ -2067,7 +2068,7 @@ void K_SpawnInvincibilitySpeedLines(mobj_t *mo)
fast->momx = 3*mo->momx/4;
fast->momy = 3*mo->momy/4;
fast->momz = 3*mo->momz/4;
fast->momz = 3*P_GetMobjZMovement(mo)/4;
P_SetTarget(&fast->target, mo);
fast->angle = K_MomentumAngle(mo);
@ -4015,6 +4016,7 @@ void K_SpawnDriftElectricSparks(player_t *player)
P_SetObjectMomZ(spark, vspeed, false);
spark->momx += mo->momx; // copy player speed
spark->momy += mo->momy;
spark->momz += P_GetMobjZMovement(mo);
sparkangle += ANGLE_90;
}
@ -4065,7 +4067,7 @@ static void K_SpawnDriftSparks(player_t *player)
spark->momx = player->mo->momx/2;
spark->momy = player->mo->momy/2;
//spark->momz = player->mo->momz/2;
spark->momz = P_GetMobjZMovement(player->mo)/2;
spark->color = K_DriftSparkColor(player, player->driftcharge);
@ -4208,7 +4210,7 @@ static void K_SpawnAIZDust(player_t *player)
spark->momx = (6*player->mo->momx)/5;
spark->momy = (6*player->mo->momy)/5;
//spark->momz = player->mo->momz/2;
spark->momz = P_GetMobjZMovement(player->mo);
K_MatchGenericExtraFlags(spark, player->mo);
}
@ -4366,7 +4368,7 @@ void K_SpawnWipeoutTrail(mobj_t *mo, boolean offroad)
{
dust->momx = mo->momx/2;
dust->momy = mo->momy/2;
dust->momz = mo->momz/2;
dust->momz = P_GetMobjZMovement(mo)/2;
}
}
@ -4437,7 +4439,7 @@ void K_SpawnDraftDust(mobj_t *mo)
dust->momx = (4*mo->momx)/5;
dust->momy = (4*mo->momy)/5;
//dust->momz = (4*mo->momz)/5;
dust->momz = (4*P_GetMobjZMovement(mo))/5;
P_Thrust(dust, dust->angle, 4*mo->scale);
@ -4967,7 +4969,7 @@ static void K_FlameDashLeftoverSmoke(mobj_t *src)
smoke->momx = 3*src->momx/4;
smoke->momy = 3*src->momy/4;
smoke->momz = 3*src->momz/4;
smoke->momz = 3*P_GetMobjZMovement(src)/4;
P_Thrust(smoke, src->angle + FixedAngle(P_RandomRange(135, 225)<<FRACBITS), P_RandomRange(0, 8) * src->scale);
smoke->momz += P_RandomRange(0, 4) * src->scale;
@ -6709,7 +6711,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
if (gametype == GT_RACE && player->rings <= 0) // spawn ring debt indicator
{
mobj_t *debtflag = P_SpawnMobj(player->mo->x + player->mo->momx, player->mo->y + player->mo->momy,
player->mo->z + player->mo->momz + player->mo->height + (24*player->mo->scale), MT_THOK);
player->mo->z + P_GetMobjZMovement(player->mo) + player->mo->height + (24*player->mo->scale), MT_THOK);
P_SetMobjState(debtflag, S_RINGDEBT);
P_SetScale(debtflag, (debtflag->destscale = player->mo->scale));
@ -6741,7 +6743,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
star->flags |= MF_NOGRAVITY;
star->momx = player->mo->momx / 2;
star->momy = player->mo->momy / 2;
star->momz = player->mo->momz / 2;
star->momz = P_GetMobjZMovement(player->mo) / 2;
star->fuse = 12;
star->scale = player->mo->scale;
star->destscale = star->scale / 2;
@ -8317,7 +8319,7 @@ static void K_KartSpindashWind(mobj_t *parent)
wind->momx = 3 * parent->momx / 4;
wind->momy = 3 * parent->momy / 4;
wind->momz = 3 * parent->momz / 4;
wind->momz = 3 * P_GetMobjZMovement(parent) / 4;
K_MatchGenericExtraFlags(wind, parent);
}

View file

@ -530,5 +530,6 @@ fixed_t P_ScaleFromMap(fixed_t n, fixed_t scale);
fixed_t P_GetMobjHead(const mobj_t *);
fixed_t P_GetMobjFeet(const mobj_t *);
fixed_t P_GetMobjGround(const mobj_t *);
fixed_t P_GetMobjZMovement(mobj_t *mo);
#endif // __P_LOCAL__

View file

@ -7402,7 +7402,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
fast->angle = mobj->angle;
fast->momx = 3*mobj->target->momx/4;
fast->momy = 3*mobj->target->momy/4;
fast->momz = 3*mobj->target->momz/4;
fast->momz = 3*P_GetMobjZMovement(mobj->target)/4;
K_MatchGenericExtraFlags(fast, mobj);
P_SetMobjState(fast, S_FLAMESHIELDLINE1 + i);
@ -13165,3 +13165,25 @@ fixed_t P_GetMobjGround(const mobj_t *mobj)
{
return P_IsObjectFlipped(mobj) ? mobj->ceilingz : mobj->floorz;
}
//
// P_GetMobjZMovement
// Returns the Z momentum of the object, accounting for slopes if the object is grounded
//
fixed_t P_GetMobjZMovement(mobj_t *mo)
{
pslope_t *slope = mo->standingslope;
angle_t angDiff;
fixed_t speed;
if (!P_IsObjectOnGround(mo))
return mo->momz;
if (!slope)
return 0;
angDiff = R_PointToAngle2(0, 0, mo->momx, mo->momy) - slope->xydirection;
speed = FixedHypot(mo->momx, mo->momy);
return P_ReturnThrustY(mo, slope->zangle, P_ReturnThrustX(mo, angDiff, speed));
}