mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-22 06:32:48 +00:00
Bubble Shield fog behind top "wave" layer
Moved fog down a layer
This commit is contained in:
parent
ce77568087
commit
3eba9d86a7
1 changed files with 6 additions and 6 deletions
|
|
@ -138,12 +138,12 @@ struct Visual : Mobj
|
|||
|
||||
void Obj_SpawnBubbleShieldVisuals(mobj_t *bubble)
|
||||
{
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBA1, 1, 3);
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBG1, 0, 2);
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBB1, 0, 1);
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBC1, 1, -1);
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBD1, 0, -2);
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBE1, 1, -3);
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBA1, 1, 3); //Top shine/outline
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBB1, 0, 2); //Top wave
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBG1, 0, 1); //Fog mechanic
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBC1, 1, -1); //Back Wave
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBD1, 0, -2); //Bottom Reflection
|
||||
Visual::spawn(static_cast<Bubble*>(bubble), S_BUBE1, 1, -3); //Backlit outline
|
||||
}
|
||||
|
||||
boolean Obj_TickBubbleShieldVisual(mobj_t *mobj)
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue