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Fix compiler complaints, remove a slipup of mine from when I was dealing with merge conflicts
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2 changed files with 1 additions and 4 deletions
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@ -283,7 +283,7 @@ static void D_Display(void)
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if (rendermode != render_none)
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{
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// Fade to black first
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if ((wipegamestate != -2) // fades to black on its own timing, always
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if ((wipegamestate != (gamestate_t)-2) // fades to black on its own timing, always
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&& wipedefs[wipedefindex] != UINT8_MAX)
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{
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F_WipeStartScreen();
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@ -4956,9 +4956,6 @@ static void M_DrawAddons(void)
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return;
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}
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if (addonsresponselimit)
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addonsresponselimit--;
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if (Playing())
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topstr = "\x85""Adding files mid-game may cause problems.";
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else if (savemoddata)
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