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Expose P_DoAllPlayersExit to Lua
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1 changed files with 11 additions and 0 deletions
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@ -1729,6 +1729,16 @@ static int lib_pDoPlayerExit(lua_State *L)
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return 0;
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}
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static int lib_pDoAllPlayersExit(lua_State *L)
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{
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pflags_t flags = luaL_checkinteger(L, 1);
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boolean trygivelife = lua_optboolean(L, 2);
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NOHUD
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INLEVEL
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P_DoAllPlayersExit(flags, trygivelife);
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return 0;
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}
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static int lib_pInstaThrust(lua_State *L)
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{
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mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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@ -5439,6 +5449,7 @@ static luaL_Reg lib[] = {
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{"P_GivePlayerLives",lib_pGivePlayerLives},
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{"P_MovePlayer",lib_pMovePlayer},
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{"P_DoPlayerExit",lib_pDoPlayerExit},
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{"P_DoAllPlayersExit",lib_pDoAllPlayersExit},
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{"P_InstaThrust",lib_pInstaThrust},
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{"P_ReturnThrustX",lib_pReturnThrustX},
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{"P_ReturnThrustY",lib_pReturnThrustY},
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