Battle: fix alternate Overtime music not playing

This commit is contained in:
James R 2024-01-06 00:52:51 -08:00
parent 08dc00ea88
commit 4d334a2bb9

View file

@ -150,7 +150,7 @@ void K_CheckBumpers(void)
}
}
if (numingame <= 2 && battleovertime.enabled && battleovertime.radius <= BARRIER_MIN_RADIUS)
if (numingame - eliminated <= 2 && battleovertime.enabled && battleovertime.radius <= BARRIER_MIN_RADIUS)
{
Music_Stop("battle_overtime");
S_StartSound(NULL, sfx_kc4b); // Loud noise helps mask transition