Update version numbers

MODVERSION could be changed to 1 because RR has a different application name already, but I made it increment from SRB2Kart's current value anyways to be safe.
This commit is contained in:
Sally Coolatta 2024-04-05 11:41:39 -04:00
parent c157acf9be
commit 4e72836ea1

View file

@ -1,15 +1,10 @@
#define SRB2VERSION "1.0"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
// "17" is the default mod ID for SRB2Kart.
#define MODID 17
#define SRB2VERSION "2.0"/* this must be the first line, for cmake !! */
// The Modification Version, starting from 1. Do not follow your version string for this,
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
#define MODVERSION 6
#define MODVERSION 11
// Define this as a prerelease version suffix
// #define BETAVERSION "Alpha"