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Update version number
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parent
26159aae2a
commit
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3 changed files with 11 additions and 10 deletions
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@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
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# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
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# Version change is fine.
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project(SRB2
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VERSION 1.0.4
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VERSION 1.1.0
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LANGUAGES C)
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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@ -1,4 +1,4 @@
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version: 1.0.4.{branch}-{build}
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version: 1.1.0.{branch}-{build}
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os: MinGW
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environment:
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@ -29,7 +29,7 @@ environment:
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##############################
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DPL_ENABLED: 0
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DPL_TAG_ENABLED: 0
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DPL_INSTALLER_NAME: srb2kart-v104
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DPL_INSTALLER_NAME: srb2kart-v110
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# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
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# Include the README files and the OpenGL batch in the main and patch archives.
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# The x86/x64 archives contain the DLL binaries.
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@ -149,12 +149,13 @@ extern FILE *logstream;
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// most interface strings are ignored in development mode.
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// we use comprevision and compbranch instead.
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#else
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#define VERSION 100 // Game version
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#define SUBVERSION 4 // more precise version number
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#define VERSIONSTRING "v1.0.4"
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#define VERSIONSTRINGW L"v1.0.4"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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#define VERSION 110 // Game version
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#define SUBVERSION 0 // more precise version number
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#define VERSIONSTRING "v1.1"
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#define VERSIONSTRINGW L"v1.1"
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// Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
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// And change CMakeLists.txt, for CMake users!
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// AND appveyor.yml, for the build bots!
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#endif
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// Does this version require an added patch file?
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@ -221,7 +222,7 @@ extern FILE *logstream;
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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#define MODVERSION 4
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#define MODVERSION 5
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// Filter consvars by version
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// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
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