that debug print too

This commit is contained in:
Antonio Martinez 2025-06-12 00:55:30 -04:00
parent f95637a9c8
commit 5144760538

View file

@ -471,7 +471,6 @@ UINT8 K_RaceLapCount(INT16 mapNum)
void K_SpawnFinishEXP(player_t *player, UINT16 exp)
{
CONS_Printf("finish\n");
if (finishBeamLine != NULL)
{
mobj_t *p1 = P_SpawnMobj(finishBeamLine->v1->x, finishBeamLine->v1->y, player->mo->z, MT_THOK);