Simplify span brightmap load

This commit is contained in:
Sally Coolatta 2021-12-17 03:42:59 -05:00
parent b0317e7120
commit 5183d3161c

View file

@ -988,16 +988,7 @@ void R_DrawSinglePlane(visplane_t *pl)
if (bmNum != 0)
{
texture_t *brightmap = textures[bmNum];
if (brightmap->flat == NULL)
{
ds_brightmap = R_GenerateTextureAsFlat(bmNum);
}
else
{
ds_brightmap = (UINT8 *)brightmap->flat;
}
ds_brightmap = R_GenerateTextureAsFlat(bmNum);
}
}