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Bounce off players too
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cd0d734d33
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1 changed files with 2 additions and 2 deletions
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@ -651,10 +651,10 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
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return BMIT_CONTINUE; // force no collide
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}
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if (!(g_tm.thing->player && g_tm.thing->player->markedfordeath && (K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP)))
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if (!(g_tm.thing->player && g_tm.thing->player->markedfordeath && (K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP || thing->type == MT_PLAYER)))
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return BMIT_CONTINUE;
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if (!(thing->player && thing->player->markedfordeath && (K_IsMissileOrKartItem(g_tm.thing) || g_tm.thing->type == MT_INSTAWHIP)))
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if (!(thing->player && thing->player->markedfordeath && (K_IsMissileOrKartItem(g_tm.thing) || g_tm.thing->type == MT_INSTAWHIP || g_tm.thing->type == MT_PLAYER)))
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return BMIT_CONTINUE;
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// Blend-Eye internal noclip
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