Bounce off players too

This commit is contained in:
Ashnal 2025-09-14 12:03:41 -04:00
parent cd0d734d33
commit 52072170a8

View file

@ -651,10 +651,10 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
return BMIT_CONTINUE; // force no collide
}
if (!(g_tm.thing->player && g_tm.thing->player->markedfordeath && (K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP)))
if (!(g_tm.thing->player && g_tm.thing->player->markedfordeath && (K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP || thing->type == MT_PLAYER)))
return BMIT_CONTINUE;
if (!(thing->player && thing->player->markedfordeath && (K_IsMissileOrKartItem(g_tm.thing) || g_tm.thing->type == MT_INSTAWHIP)))
if (!(thing->player && thing->player->markedfordeath && (K_IsMissileOrKartItem(g_tm.thing) || g_tm.thing->type == MT_INSTAWHIP || g_tm.thing->type == MT_PLAYER)))
return BMIT_CONTINUE;
// Blend-Eye internal noclip