Properly reset PF_HITFINISHLINE

This commit is contained in:
TehRealSalt 2019-10-15 22:34:22 -04:00
parent a37eb798e0
commit 52624cb6de

View file

@ -6189,6 +6189,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
boolean NO_HYUDORO = (player->kartstuff[k_stolentimer] == 0 && player->kartstuff[k_stealingtimer] == 0);
K_UpdateDistanceFromFinishLine(player);
player->pflags &= ~PF_HITFINISHLINE;
if (!player->exiting)
{