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Fix bad merge
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1 changed files with 0 additions and 4 deletions
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@ -2283,10 +2283,6 @@ static void K_HandleLapIncrement(player_t *player)
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P_SetupSignExit(player);
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}
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// Figure out how many are playing on the last lap, to prevent spectate griefing
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if (!nospectategrief && player->laps > (UINT8)(cv_numlaps.value))
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nospectategrief = nump;
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thwompsactive = true; // Lap 2 effects
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}
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else if (player->starpostnum)
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