Use mobjzmovement for footsteps

This commit is contained in:
Sally Coolatta 2021-12-18 23:30:57 -05:00
parent 21e868216e
commit 528ee29f2f

View file

@ -560,7 +560,7 @@ static void K_SpawnFootstepParticle(mobj_t *mo, t_footstep_t *fs)
dust->momx = mo->momx;
dust->momy = mo->momy;
dust->momz = mo->momz;
dust->momz = P_GetMobjZMovement(mo) / 2;
momentum = P_AproxDistance(mo->momx, mo->momy) / 2;
dust->momx += FixedMul(momentum, FINECOSINE(pushAngle >> ANGLETOFINESHIFT));