mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'fix-flame-scaling' into 'master'
Use scaled item distance for flameshield max bar See merge request kart-krew-dev/ring-racers-internal!2660
This commit is contained in:
commit
5323b0f7ec
1 changed files with 3 additions and 16 deletions
19
src/k_kart.c
19
src/k_kart.c
|
|
@ -12767,25 +12767,12 @@ static INT32 K_FlameShieldMax(player_t *player)
|
|||
UINT32 disttofinish = 0;
|
||||
UINT32 distv = 1024; // Pre no-scams: 2048
|
||||
distv = distv * 16 / FLAMESHIELD_MAX; // Old distv was based on a 16-segment bar
|
||||
UINT8 numplayers = 0;
|
||||
UINT32 scamradius = 1500; // How close is close enough that we shouldn't be allowed to scam 1st?
|
||||
UINT32 scamradius = 1500*4; // How close is close enough that we shouldn't be allowed to scam 1st?
|
||||
UINT8 i;
|
||||
|
||||
if (gametyperules & GTR_CIRCUIT)
|
||||
{
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (playeringame[i] && !players[i].spectator)
|
||||
numplayers++;
|
||||
if (players[i].position == 1)
|
||||
disttofinish = players[i].distancetofinish;
|
||||
}
|
||||
}
|
||||
disttofinish = K_GetItemRouletteDistance(player, 8);
|
||||
|
||||
disttofinish = player->distancetofinish - disttofinish;
|
||||
distv = FixedMul(distv, mapobjectscale);
|
||||
|
||||
if (numplayers <= 1)
|
||||
if (D_NumPlayersInRace() <= 1)
|
||||
{
|
||||
return FLAMESHIELD_MAX; // max when alone, for testing
|
||||
// and when in battle, for chaos
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue