Whoops, that's a testing condition

This commit is contained in:
AJ Martinez 2023-05-19 23:45:52 -07:00
parent 2c44bafe74
commit 53a2a999d2

View file

@ -811,8 +811,8 @@ boolean K_InstaWhipCollide(mobj_t *shield, mobj_t *victim)
if (victim != attacker && !P_PlayerInPain(victimPlayer) && victimPlayer->flashing == 0)
{
// BLOW THAT SHIT THE FUCK UP with guard
//if (K_PlayerGuard(victimPlayer))
if (true)
if (K_PlayerGuard(victimPlayer))
//if (true)
{
victimHitlag = 3*victimHitlag;