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https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Power-ups: delay voice clips by 10 tics
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parent
f7d396d150
commit
549865ce2d
2 changed files with 27 additions and 6 deletions
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@ -66,33 +66,28 @@ void K_GivePowerUp(player_t* player, kartitems_t powerup, tic_t time)
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switch (powerup)
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{
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case POWERUP_SMONITOR:
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S_StartSound(NULL, sfx_bpwrua);
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K_AddMessageForPlayer(player, "Got S MONITOR!", true, false);
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K_DoInvincibility(player, player->invincibilitytimer + time);
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player->powerup.superTimer += time;
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break;
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case POWERUP_BARRIER:
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S_StartSound(NULL, sfx_bpwrub);
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K_AddMessageForPlayer(player, "Got MEGA BARRIER!", true, false);
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player->powerup.barrierTimer += time;
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Obj_SpawnMegaBarrier(player);
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break;
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case POWERUP_BUMPER:
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S_StartSound(NULL, sfx_bpwruc);
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K_AddMessageForPlayer(player, "Got BUMPER RESTOCK!", true, false);
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K_GiveBumpersToPlayer(player, nullptr, 5);
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break;
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case POWERUP_BADGE:
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S_StartSound(NULL, sfx_bpwrud);
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K_AddMessageForPlayer(player, "Got RHYTHM BADGE!", true, false);
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player->powerup.rhythmBadgeTimer += time;
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break;
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case POWERUP_SUPERFLICKY:
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S_StartSound(NULL, sfx_bpwrue);
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K_AddMessageForPlayer(player, "Got SUPER FLICKY!", true, false);
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if (K_PowerUpRemaining(player, POWERUP_SUPERFLICKY))
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{
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@ -105,7 +100,6 @@ void K_GivePowerUp(player_t* player, kartitems_t powerup, tic_t time)
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break;
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case POWERUP_POINTS:
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S_StartSound(NULL, sfx_bpwruf);
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K_AddMessageForPlayer(player, "Got 6 POINTS!", true, false);
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K_GivePointsToPlayer(player, nullptr, 6);
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@ -46,6 +46,11 @@ struct Spinner : Mobj
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{
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fixed_t f = FRACUNIT - std::clamp(fuse, 0, duration()) * FRACUNIT / std::max(duration(), 1);
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if (fuse == duration() - 20)
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{
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S_StartSound(nullptr, sound());
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}
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angle += Easing_InQuad(f, ANGLE_11hh, ANGLE_45);
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renderflags = (renderflags & ~RF_TRANSMASK) | (Easing_Linear(f, 0, 9) << RF_TRANSSHIFT);
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spritescale({Easing_Linear(f, 4*FRACUNIT, FRACUNIT/4), Easing_Linear(f, FRACUNIT, 6*FRACUNIT)});
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@ -55,6 +60,28 @@ struct Spinner : Mobj
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remove();
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}
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}
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private:
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sfxenum_t sound() const
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{
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switch (powerup())
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{
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case POWERUP_SMONITOR:
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return sfx_bpwrua;
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case POWERUP_BARRIER:
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return sfx_bpwrub;
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case POWERUP_BUMPER:
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return sfx_bpwruc;
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case POWERUP_BADGE:
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return sfx_bpwrud;
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case POWERUP_SUPERFLICKY:
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return sfx_bpwrue;
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case POWERUP_POINTS:
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return sfx_bpwruf;
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default:
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return sfx_thok;
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}
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}
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};
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}; // namespace
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