Update item debris for rng states

This commit is contained in:
Sally Coolatta 2022-09-23 11:30:10 -04:00
parent d582cf0a3f
commit 569021ba91
2 changed files with 6 additions and 6 deletions

View file

@ -95,9 +95,9 @@ spawn_cloud
{
mobj_t *puff = P_SpawnMobjFromMobj(
collectible,
P_RandomRange(-spacing, spacing) * FRACUNIT,
P_RandomRange(-spacing, spacing) * FRACUNIT,
P_RandomRange(0, 4 * spacing) * FRACUNIT,
P_RandomRange(PR_UNDEFINED, -spacing, spacing) * FRACUNIT,
P_RandomRange(PR_UNDEFINED, -spacing, spacing) * FRACUNIT,
P_RandomRange(PR_UNDEFINED, 0, 4 * spacing) * FRACUNIT,
MT_SPINDASHDUST
);

View file

@ -14543,9 +14543,9 @@ A_SpawnItemDebrisCloud (mobj_t *actor)
mobj_t *puff = P_SpawnMobjFromMobj(
target,
P_RandomRange(-spacing, spacing) * FRACUNIT,
P_RandomRange(-spacing, spacing) * FRACUNIT,
P_RandomRange(0, 4 * spacing) * FRACUNIT,
P_RandomRange(PR_UNDEFINED, -spacing, spacing) * FRACUNIT,
P_RandomRange(PR_UNDEFINED, -spacing, spacing) * FRACUNIT,
P_RandomRange(PR_UNDEFINED, 0, 4 * spacing) * FRACUNIT,
MT_SPINDASHDUST
);