mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-05-03 15:32:45 +00:00
Move camera Z slightly faster
RR has more & taller slopes than SRB2K, so the old values were a bit jarring (you go off-screen a LOT more often)
This commit is contained in:
parent
35728a00e3
commit
57022fafe5
1 changed files with 1 additions and 1 deletions
|
|
@ -3538,7 +3538,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
||||||
{
|
{
|
||||||
thiscam->momx = x - thiscam->x;
|
thiscam->momx = x - thiscam->x;
|
||||||
thiscam->momy = y - thiscam->y;
|
thiscam->momy = y - thiscam->y;
|
||||||
thiscam->momz = FixedMul(z - thiscam->z, camspeed/2);
|
thiscam->momz = FixedMul(z - thiscam->z, camspeed*3/5);
|
||||||
}
|
}
|
||||||
|
|
||||||
thiscam->pan = pan;
|
thiscam->pan = pan;
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue