Apply wall transfer to any object

This commit is contained in:
James R 2022-09-23 20:09:25 -07:00
parent 70cfe6a228
commit 5f8901b033

View file

@ -1671,7 +1671,7 @@ void P_XYMovement(mobj_t *mo)
{
boolean walltransferred = false;
if (player || mo->flags & MF_SLIDEME)
//if (player || mo->flags & MF_SLIDEME)
{ // try to slide along it
// Wall transfer part 1.
pslope_t *transferslope = NULL;