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	Merge branch 'trick-fail-lose-drug-items' into 'master'
Drop items being dragged behind you, like orbinaut shields, when failing a trick See merge request KartKrew/Kart!696
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		|  | @ -10726,6 +10726,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground) | |||
| 				player->trickpanel = 0; | ||||
| 				K_trickPanelTimingVisual(player, momz);	// fail trick visual
 | ||||
| 				P_SetPlayerMobjState(player->mo, S_KART_SPINOUT); | ||||
| 				if (player->pflags & (PF_ITEMOUT|PF_EGGMANOUT)) | ||||
| 					K_DropHnextList(player, true); | ||||
| 			} | ||||
| 
 | ||||
| 			else if (!(player->pflags & PF_TRICKDELAY))	// don't allow tricking at the same frame you tumble obv
 | ||||
|  |  | |||
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