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Only record tumble time for machine local players
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1 changed files with 1 additions and 1 deletions
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@ -8095,7 +8095,7 @@ void K_KartPlayerHUDUpdate(player_t *player)
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else
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player->karthud[khud_finish] = 0;
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if (demo.playback == false && P_IsLocalPlayer(player) == true)
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if (demo.playback == false && P_IsMachineLocalPlayer(player) == true)
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{
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if (player->tumbleBounces != 0 && gamedata->totaltumbletime != UINT32_MAX)
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{
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