Expose K_SetTireGrease to Lua

This commit is contained in:
JugadorXEI 2025-08-22 08:48:29 +02:00
parent f53ae302cf
commit 607e6cd39d

View file

@ -4885,6 +4885,18 @@ static int lib_kPlayerCanUseItem(lua_State *L)
return 1;
}
static int lib_kSetTireGrease(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
tic_t tics = luaL_checkinteger(L, 2);
INLEVEL
NOHUD
if (!player)
return LUA_ErrInvalid(L, "player_t");
K_SetTireGrease(player, tics);
return 0;
}
static int lib_kGetCollideAngle(lua_State *L)
{
mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
@ -5634,6 +5646,7 @@ static luaL_Reg lib[] = {
{"K_ThunderDome",lib_kThunderDome},
{"K_PlayerCanUseItem",lib_kPlayerCanUseItem},
{"K_PlayerGuard",lib_kPlayerGuard},
{"K_SetTireGrease",lib_kSetTireGrease},
{"K_GetCollideAngle",lib_kGetCollideAngle},
{"K_AddHitLag",lib_kAddHitLag},