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	M_HandleMenuMessage
Do not permit a menu message to be interacted with if it has not completely risen. Fixes the occasional skip if you hold the button a fraction of a frame too long, which most scarily could happen on the data erase confirmation...
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			@ -136,7 +136,10 @@ void M_HandleMenuMessage(void)
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	boolean btnok = M_MenuBackPressed(pid);
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	if (menumessage.fadetimer < 9)
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	{
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		menumessage.fadetimer++;
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		return;
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	}
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	switch (menumessage.flags)
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	{
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