More superring tweaks

This commit is contained in:
Antonio Martinez 2024-08-27 21:54:32 -07:00
parent e1aab0133a
commit 640053cd66
2 changed files with 3 additions and 2 deletions

View file

@ -13817,7 +13817,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
if (ATTACK_IS_DOWN && !HOLDING_ITEM && NO_HYUDORO)
{
S_StartSound(player->mo, sfx_gsha7);
P_Thrust(player->mo, K_MomentumAngle(player->mo), 50*player->mo->scale);
P_Thrust(player->mo, K_MomentumAngle(player->mo), 25*player->mo->scale);
P_Thrust(player->mo, player->mo->angle, 25*player->mo->scale);
UINT8 numsparks = 8;
for (UINT8 i = 0; i < numsparks; i++)

View file

@ -1515,7 +1515,7 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
permit[KITEM_SUPERRING] = true;
deltas[KITEM_SUPERRING] = 0;
canfiltersuperring = false;
roulette->popcorn = (player->position > 1) ? max(1, targetpower/humanscaler/4) : 1;
roulette->popcorn = (player->position > 1) ? max(1, targetpower/humanscaler/3) : 1;
}
}