Remove the irrelevant cheatcheck states and spritename

This commit is contained in:
toaster 2023-09-01 21:25:26 +01:00
parent 86a61c4c0d
commit 6455882942
3 changed files with 0 additions and 23 deletions

View file

@ -1277,13 +1277,6 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
"S_WALLSPIKED1",
"S_WALLSPIKED2",
// Cheatcheck
"S_CHEATCHECK_IDLE",
"S_CHEATCHECK_FLASH",
"S_CHEATCHECK_STARTSPIN",
"S_CHEATCHECK_SPIN",
"S_CHEATCHECK_ENDSPIN",
// Big floating mine
"S_BIGMINE_IDLE",
"S_BIGMINE_ALERT1",

View file

@ -157,7 +157,6 @@ char sprnames[NUMSPRITES + 1][5] =
"USPK", // Floor spike
"WSPK", // Wall spike
"WSPB", // Wall spike base
"STPT", // Cheatcheck
"BMNE", // Big floating mine
"PUMI", // Rollout Rock
@ -1949,13 +1948,6 @@ state_t states[NUMSTATES] =
{SPR_WSPK, 4,-1, {NULL}, 0, 0, S_NULL}, // S_WALLSPIKED1 -- Busted spike particles
{SPR_WSPK, 5,-1, {NULL}, 0, 0, S_NULL}, // S_WALLSPIKED2
// Cheatcheck
{SPR_STPT, 0 , -1, {NULL}, 0, 0, S_NULL}, // S_CHEATCHECK_IDLE
{SPR_STPT, FF_ANIMATE|17, -1, {NULL}, 5, 1, S_NULL}, // S_CHEATCHECK_FLASH
{SPR_STPT, FF_ANIMATE|13, 2, {NULL}, 1, 1, S_CHEATCHECK_SPIN}, // S_CHEATCHECK_STARTSPIN
{SPR_STPT, FF_ANIMATE|1 , 23, {NULL}, 11, 1, S_CHEATCHECK_ENDSPIN}, // S_CHEATCHECK_SPIN
{SPR_STPT, FF_ANIMATE|15, 2, {NULL}, 1, 1, S_CHEATCHECK_FLASH}, // S_CHEATCHECK_ENDSPIN
// Big floating mine
{SPR_BMNE, 0, 2, {A_Look}, ((224<<FRACBITS)|1), 0, S_BIGMINE_IDLE}, // S_BIGMINE_IDLE
{SPR_BMNE, 1, 2, {A_MineRange}, 112, 0, S_BIGMINE_ALERT2}, // S_BIGMINE_ALERT1

View file

@ -710,7 +710,6 @@ typedef enum sprite
SPR_USPK, // Floor spike
SPR_WSPK, // Wall spike
SPR_WSPB, // Wall spike base
SPR_STPT, // Cheatcheck
SPR_BMNE, // Big floating mine
SPR_PUMI, // Rollout Rock
@ -2432,13 +2431,6 @@ typedef enum state
S_WALLSPIKED1,
S_WALLSPIKED2,
// Cheatcheck
S_CHEATCHECK_IDLE,
S_CHEATCHECK_FLASH,
S_CHEATCHECK_STARTSPIN,
S_CHEATCHECK_SPIN,
S_CHEATCHECK_ENDSPIN,
// Big floating mine
S_BIGMINE_IDLE,
S_BIGMINE_ALERT1,