mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-22 02:00:11 +00:00
Final cleanup of old experiments
This commit is contained in:
parent
6b3d6ed406
commit
6647ed4b14
2 changed files with 1 additions and 3 deletions
|
|
@ -1333,7 +1333,6 @@ static void CL_ReloadReceivedSavegame(void)
|
|||
for (i = 0; i <= r_splitscreen; i++)
|
||||
{
|
||||
P_ForceLocalAngle(&players[displayplayers[i]], players[displayplayers[i]].angleturn);
|
||||
//P_ForceLocalAngle(&players[displayplayers[i]], players[displayplayers[i]].cmd.angle);
|
||||
}
|
||||
|
||||
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
|
|
@ -3649,7 +3648,6 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
|
||||
P_ForceLocalAngle(newplayer, newplayer->angleturn);
|
||||
//P_ForceLocalAngle(newplayer, newplayer->cmd.angle);
|
||||
|
||||
D_SendPlayerConfig(splitscreenplayer);
|
||||
addedtogame = true;
|
||||
|
|
|
|||
|
|
@ -1096,7 +1096,7 @@ static void G_DoAnglePrediction(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer, p
|
|||
}
|
||||
|
||||
//if (player->pflags & PF_DRIFTEND)
|
||||
if (false)
|
||||
if (false) // Left here in case it needs unsealing later. This tried to replicate an old localcam function, but this behavior was unpopular in tests.
|
||||
{
|
||||
localangle[ssplayer - 1] = player->mo->angle;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue