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https://github.com/KartKrewDev/RingRacers.git
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Bots: Fix a couple bugs with item priority
- Fix Ring Debt priorities being used even when not at 0 rings - Fix extra item results not being considered for priorities.
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7d7875d7be
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3 changed files with 17 additions and 6 deletions
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@ -1638,6 +1638,15 @@ void K_BotPickItemPriority(player_t *player)
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continue;
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}
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if (priority == BOT_ITEM_PR_RINGDEBT)
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{
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if (player->rings > 0)
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{
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// Only consider this priority when in ring debt.
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continue;
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}
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}
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player->botvars.roulettePriority = max( player->botvars.roulettePriority, priority );
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}
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@ -263,13 +263,15 @@ boolean K_ItemSingularity(kartitems_t item)
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}
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/*--------------------------------------------------
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botItemPriority_e K_GetBotItemPriority(kartitems_t type)
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botItemPriority_e K_GetBotItemPriority(kartitems_t result)
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See header file for description.
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--------------------------------------------------*/
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botItemPriority_e K_GetBotItemPriority(kartitems_t type)
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botItemPriority_e K_GetBotItemPriority(kartitems_t result)
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{
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switch (type)
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result = K_ItemResultToType(result);
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switch (result)
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{
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case KITEM_SPB:
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{
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@ -58,20 +58,20 @@ boolean K_ItemSingularity(kartitems_t item);
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/*--------------------------------------------------
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botItemPriority_e K_GetBotItemPriority(kartitems_t type)
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botItemPriority_e K_GetBotItemPriority(kartitems_t result)
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Returns an item's priority value, which
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bots use to determine what kind of item they
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want when the roulette is started.
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Input Arguments:-
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item - The item to check.
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result - The item result type to check.
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Return:-
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The item's priority type.
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--------------------------------------------------*/
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botItemPriority_e K_GetBotItemPriority(kartitems_t type);
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botItemPriority_e K_GetBotItemPriority(kartitems_t result);
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/*--------------------------------------------------
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