Fix compiler warning

This commit is contained in:
James R 2020-10-25 13:12:08 -07:00
parent 5f0658e6ca
commit 6a2ace3067

View file

@ -382,7 +382,7 @@ void K_RunBattleOvertime(void)
if (battleovertime.radius > 0)
{
const fixed_t pi = (22 * FRACUNIT) / 7; // loose approximation, this doesn't need to be incredibly precise
const UINT32 orbs = 32;
const INT32 orbs = 32;
const angle_t angoff = ANGLE_MAX / orbs;
const UINT8 spriteSpacing = 128;