Resolve #167 - Rocket Sneakers now properly die if you rush their timer to 0.

This commit is contained in:
toaster 2021-04-19 18:08:01 +01:00
parent d0a3447ad4
commit 6a55eb2f04

View file

@ -8026,9 +8026,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
{
K_DoSneaker(player, 2);
K_PlayBoostTaunt(player->mo);
player->rocketsneakertimer -= 3*TICRATE;
if (player->rocketsneakertimer < 1)
if (player->rocketsneakertimer <= 3*TICRATE)
player->rocketsneakertimer = 1;
else
player->rocketsneakertimer -= 3*TICRATE;
}
}
else if (player->itemamount == 0)