Informative comment

This commit is contained in:
Ashnal 2025-09-14 12:18:34 -04:00
parent 6cb1683e20
commit 6d19244ebd

View file

@ -651,6 +651,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
return BMIT_CONTINUE; // force no collide
}
// markedfordeath players will phase through most things, unless its funny
if (g_tm.thing->player && g_tm.thing->player->markedfordeath && !(K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP || thing->type == MT_PLAYER))
return BMIT_CONTINUE;