CON_GamestateDrawHudLines

This commit is contained in:
Sally Coolatta 2023-02-25 13:26:07 -05:00
parent 4011c8b2fa
commit 6f0b09fecd

View file

@ -1837,6 +1837,25 @@ static void CON_DrawConsole(void)
// Console refresh drawer, call each frame
//
static boolean CON_GamestateDrawHudLines(void)
{
switch (gamestate)
{
case GS_LEVEL:
case GS_INTERMISSION:
case GS_VOTING:
case GS_CUTSCENE:
case GS_CREDITS:
case GS_EVALUATION:
case GS_WAITINGPLAYERS:
case GS_CEREMONY:
return true;
default:
return false;
}
}
void CON_Drawer(void)
{
Lock_state();
@ -1856,8 +1875,7 @@ void CON_Drawer(void)
if (con_curlines > 0)
CON_DrawConsole();
else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS
|| gamestate == GS_VOTING || gamestate == GS_EVALUATION || gamestate == GS_WAITINGPLAYERS)
else if (CON_GamestateDrawHudLines() == true)
CON_DrawHudlines();
Unlock_state();