Expose K_CheckPlayersRespawnColliding to Lua

This commit is contained in:
JugadorXEI 2025-08-09 12:23:42 +02:00
parent 068ec90354
commit 70c33757d3

View file

@ -4166,6 +4166,18 @@ static int lib_kFindJawzTarget(lua_State *L)
return 1;
}
static int lib_kCheckPlayersRespawnColliding(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
fixed_t x = luaL_checkinteger(L, 2);
fixed_t y = luaL_checkinteger(L, 3);
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushboolean(L, K_CheckPlayersRespawnColliding(player-players, x, y));
return 1;
}
static int lib_kGetKartDriftSparkValue(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
@ -4787,6 +4799,7 @@ static luaL_Reg lib[] = {
{"K_KillBananaChain",lib_kKillBananaChain},
{"K_RepairOrbitChain",lib_kRepairOrbitChain},
{"K_FindJawzTarget",lib_kFindJawzTarget},
{"K_CheckPlayersRespawnColliding",lib_kCheckPlayersRespawnColliding},
{"K_GetKartDriftSparkValue",lib_kGetKartDriftSparkValue},
{"K_StairJankFlip",lib_kStairJankFlip},
{"K_SpawnDriftBoostExplosion",lib_kSpawnDriftBoostExplosion},