Guard Break: fix Guard not being broken

This commit is contained in:
James R 2024-01-12 16:35:05 -08:00
parent 4694cb79ff
commit 711ffbef0a

View file

@ -3831,7 +3831,7 @@ void K_DoGuardBreak(mobj_t *t1, mobj_t *t2) {
if (P_PlayerInPain(t2->player))
return;
t1->player->instaWhipCharge = 0;
t1->player->defenseLockout = 1;
S_StartSound(t1, sfx_gbrk);
K_AddHitLag(t1, 24, true);