Don't let karma players pick anything up

This commit is contained in:
Sally Coolatta 2020-11-02 02:03:50 -05:00
parent 2745ea2938
commit 7304dff3e5

View file

@ -108,11 +108,13 @@ void P_RampConstant(const BasicFF_t *FFInfo, INT32 Start, INT32 End)
// //
boolean P_CanPickupItem(player_t *player, UINT8 weapon) boolean P_CanPickupItem(player_t *player, UINT8 weapon)
{ {
if (player->exiting || mapreset) if (player->exiting || mapreset || player->eliminated)
return false; return false;
/*if ((gametyperules & GTR_BUMPERS) && player->bumpers <= 0) // No bumpers in Match #ifndef OTHERKARMAMODES
return false;*/ if ((gametyperules & GTR_BUMPERS) && player->bumpers <= 0) // No bumpers in Match
return false;
#endif
if (weapon) if (weapon)
{ {