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Merge remote-tracking branch 'public/master'
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@ -4106,6 +4106,7 @@ static void P_PlayerMobjThinker(mobj_t *mobj)
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Obj_CrossCheckpoints(mobj->player, oldx, oldy); // I would put this inside P_HitSpecialLines, but its wants a player reference with post-move coords instead of and old and new
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mobj->floorz = g_tm.floorz;
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mobj->ceilingz = g_tm.ceilingz;
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mobj->standingslope = NULL;
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mobj->terrain = NULL;
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goto animonly;
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}
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