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Merge branch 'bawhaw' into 'master'
Ballhog buffs Closes #1460 See merge request kart-krew-dev/ring-racers-internal!2559
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commit
7727d70e31
5 changed files with 9 additions and 4 deletions
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@ -15257,13 +15257,13 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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16*FRACUNIT, // radius
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32*FRACUNIT, // radius
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32*FRACUNIT, // height
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0, // display offset
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100, // mass
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1, // damage
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sfx_None, // activesound
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MF_NOGRAVITY|MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOCLIPTHING|MF_DONTENCOREMAP, // flags
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MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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},
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@ -72,6 +72,9 @@ boolean K_BananaBallhogCollide(mobj_t *t1, mobj_t *t2)
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if (t1->type == MT_BALLHOG && t2->type == MT_BALLHOG)
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return true; // Ballhogs don't collide with eachother
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if (t1->type == MT_BALLHOGBOOM && t2->type == MT_BALLHOGBOOM)
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return true; // Ballhogs don't collide with eachother
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if (K_TryPickMeUp(t1, t2))
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return true;
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@ -15591,6 +15591,7 @@ static boolean K_PickUp(player_t *player, mobj_t *picked)
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type = KITEM_JAWZ;
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break;
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case MT_BALLHOG:
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case MT_BALLHOGBOOM:
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type = KITEM_BALLHOG;
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break;
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case MT_LANDMINE:
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@ -12203,6 +12203,7 @@ void A_BallhogExplode(mobj_t *actor)
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mo2 = P_SpawnMobj(actor->x, actor->y, actor->z, MT_BALLHOGBOOM);
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P_SetScale(mo2, actor->scale*2);
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mo2->destscale = mo2->scale;
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P_SetTarget(&mo2->target, actor->target);
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S_StartSound(mo2, actor->info->deathsound);
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return;
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}
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@ -1084,7 +1084,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
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return Obj_OrbinautJawzCollide(thing, g_tm.thing) ? BMIT_CONTINUE : BMIT_ABORT;
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}
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if (g_tm.thing->type == MT_BANANA || g_tm.thing->type == MT_BANANA_SHIELD || g_tm.thing->type == MT_BALLHOG)
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if (g_tm.thing->type == MT_BANANA || g_tm.thing->type == MT_BANANA_SHIELD || g_tm.thing->type == MT_BALLHOG || g_tm.thing->type == MT_BALLHOGBOOM)
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{
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// see if it went over / under
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if (g_tm.thing->z > thing->z + thing->height)
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@ -1094,7 +1094,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
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return K_BananaBallhogCollide(g_tm.thing, thing) ? BMIT_CONTINUE : BMIT_ABORT;
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}
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else if (thing->type == MT_BANANA || thing->type == MT_BANANA_SHIELD || thing->type == MT_BALLHOG)
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else if (thing->type == MT_BANANA || thing->type == MT_BANANA_SHIELD || thing->type == MT_BALLHOG || thing->type == MT_BALLHOGBOOM)
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{
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// see if it went over / under
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if (g_tm.thing->z > thing->z + thing->height)
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