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Tweakmaps!
Literally identical to Encore remapping, but *only applied when Encore mode is OFF*. Long-requested by Oni, and allows you to reuse textures and skies from other stages without having to duplicate them in different colours.
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@ -4013,7 +4013,7 @@ boolean P_LoadLevel(boolean fromnetsave)
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I_Error("Map %s not found.\n", maplumpname);
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R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette,
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(encoremode ? W_CheckNumForName(va("%sE", maplumpname)) : LUMPERROR));
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W_CheckNumForName(va("%s%c", maplumpname, (encoremode ? 'E' : 'T'))));
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CON_SetupBackColormap();
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// SRB2 determines the sky texture to be used depending on the map header.
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