GS_TUTORIAL: No player should ever do lightsnake respawn, especially not thinkerless bots

Fixes a handful of rings drifting across the floor of the HVR room in the Rings tutorial
This commit is contained in:
toaster 2024-03-17 15:26:44 +00:00
parent 5d8a86ca55
commit 80adabc553

View file

@ -12316,7 +12316,7 @@ void P_MovePlayerToSpawn(INT32 playernum, mapthing_t *mthing)
mobj->angle = p->drawangle = angle;
// FAULT
if (gamestate == GS_LEVEL && leveltime > introtime && !p->spectator)
if (gamestate == GS_LEVEL && leveltime > introtime && !p->spectator && gametype != GT_TUTORIAL)
{
K_DoIngameRespawn(p);
}