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Don't draw OpenGL loading screen for credits attract demos
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1 changed files with 1 additions and 1 deletions
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@ -584,7 +584,7 @@ static void loading_status(void)
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char s[16];
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char s[16];
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int x, y;
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int x, y;
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if (gamestate == GS_TITLESCREEN && titlemapinaction)
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if ((gamestate == GS_TITLESCREEN && titlemapinaction) || demo.attract == DEMO_ATTRACT_CREDITS)
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{
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{
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return;
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return;
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}
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}
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