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Old Flame Shield handling
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@ -2139,7 +2139,7 @@ static void K_GetKartBoostPower(player_t *player)
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ADDBOOST(
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dash, // + infinite top speed
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3*FRACUNIT, // + 300% acceleration
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FixedMul(FixedDiv(dash, FRACUNIT/2), sliptidehandling) // + infinite handling; when going at the same speed as Sneaker, you get the same handling boost as it
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FixedMul(FixedDiv(dash, FRACUNIT/2), sliptidehandling/3) // + infinite handling
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);
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}
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