Old Flame Shield handling

This commit is contained in:
Sally Coolatta 2020-07-31 01:41:04 -04:00
parent 092db17f84
commit 83b8556851

View file

@ -2139,7 +2139,7 @@ static void K_GetKartBoostPower(player_t *player)
ADDBOOST(
dash, // + infinite top speed
3*FRACUNIT, // + 300% acceleration
FixedMul(FixedDiv(dash, FRACUNIT/2), sliptidehandling) // + infinite handling; when going at the same speed as Sneaker, you get the same handling boost as it
FixedMul(FixedDiv(dash, FRACUNIT/2), sliptidehandling/3) // + infinite handling
);
}