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Versus music: *Also* begin at tic 1, not 3
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@ -820,7 +820,7 @@ void P_Ticker(boolean run)
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else if (K_CheckBossIntro() == true)
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{
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// Bosses have a punchy start, so no position.
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if (leveltime == 3)
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if (leveltime == 1)
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{
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S_ChangeMusic(mapmusname, mapmusflags, true);
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S_ShowMusicCredit();
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