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Increase spindash power
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1 changed files with 2 additions and 3 deletions
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@ -2975,15 +2975,14 @@ INT16 K_GetSpindashChargeTime(player_t *player)
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fixed_t K_GetSpindashChargeSpeed(player_t *player)
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fixed_t K_GetSpindashChargeSpeed(player_t *player)
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{
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{
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// more speed for higher weight & speed
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// more speed for higher weight & speed
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// Tails = +6.25%, Fang = +20.31%, Mighty = +20.31%, Metal = +25%
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// Tails = +15.6%, Fang = +43.75%, Mighty = +43.75%, Metal = +53.13%
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// (can be higher than this value when overcharged)
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// (can be higher than this value when overcharged)
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const fixed_t val = (player->kartspeed + player->kartweight) * (FRACUNIT/32);
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const fixed_t val = ((player->kartspeed + player->kartweight) + 1) * (FRACUNIT/32);
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// TODO: gametyperules
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// TODO: gametyperules
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return (gametype == GT_BATTLE) ? (4 * val) : val;
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return (gametype == GT_BATTLE) ? (4 * val) : val;
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}
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}
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// sets boostpower, speedboost, accelboost, and handleboost to whatever we need it to be
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// sets boostpower, speedboost, accelboost, and handleboost to whatever we need it to be
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static void K_GetKartBoostPower(player_t *player)
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static void K_GetKartBoostPower(player_t *player)
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{
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{
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