Whoops, use va to put these together!

This commit is contained in:
Sally Coolatta 2020-06-09 16:51:38 -04:00
parent ef9e6081c9
commit 844f24203c

View file

@ -2373,13 +2373,13 @@ static void CL_ConnectToServer(boolean viams)
strncpy(connectedservername, serverlist[i].info.servername, MAXSERVERNAME);
CON_LogMessage(M_GetText("Connecting to: %s\n"), serverlist[i].info.servername);
CON_LogMessage(va(M_GetText("Connecting to: %s\n"), serverlist[i].info.servername));
if (num < NUMGAMETYPES)
gametypestr = Gametype_Names[num];
if (gametypestr)
CON_LogMessage(M_GetText("Gametype: %s\n"), gametypestr);
CON_LogMessage(M_GetText("Version: %d.%d\n"),
serverlist[i].info.version, serverlist[i].info.subversion);
CON_LogMessage(va(M_GetText("Gametype: %s\n"), gametypestr));
CON_LogMessage(va(M_GetText("Version: %d.%d\n"),
serverlist[i].info.version, serverlist[i].info.subversion));
}
SL_ClearServerList(servernode);
#endif