Merge branch 'fix-lightsnake-checkpoint-cross' into 'master'

Use correct y-coords in lightsnake checkpoint checks

See merge request kart-krew-dev/ring-racers-internal!2988
This commit is contained in:
AJ Martinez 2025-11-01 00:39:35 +00:00
commit 89e415c706

View file

@ -463,7 +463,7 @@ static void K_MovePlayerToRespawnPoint(player_t *player)
stepamt -= dist;
fixed_t oldx = player->mo->x;
fixed_t oldy = player->mo->y = dest.y;
fixed_t oldy = player->mo->y;
// We've reached the destination point,
P_UnsetThingPosition(player->mo);