Skipstats teleport: Change sound behaviour

- Replace with a random teleport sound from Sonic 2, because shipping with a thok between every tutorial would have made us look like clowns.
- Don't play for Versus contexts.
This commit is contained in:
toaster 2024-03-21 22:16:48 +00:00
parent 0182d2cb43
commit 8d5ababc27

View file

@ -197,22 +197,24 @@ void K_TimerInit(void)
return;
}
const boolean bossintro = K_CheckBossIntro();
// Rooooooolllling staaaaaaart
if ((gametyperules & (GTR_ROLLINGSTART|GTR_CIRCUIT)) == (GTR_ROLLINGSTART|GTR_CIRCUIT))
{
S_StartSound(NULL, sfx_s25f);
// The actual push occours in P_InitPlayers
}
else if (skipstats != 0)
else if (skipstats != 0 && bossintro == false)
{
S_StartSound(NULL, sfx_endwrp);
S_StartSound(NULL, sfx_s26c); //sfx_endwrp
}
if ((gametyperules & (GTR_CATCHER|GTR_CIRCUIT)) == (GTR_CATCHER|GTR_CIRCUIT))
{
K_InitSpecialStage();
}
else if (K_CheckBossIntro() == true)
else if (bossintro == true)
;
else
{