HUD: fade-in instead of slide-in 2P minimap

- Slide-in is always based off of player 1, who may have
  GAME OVERED before the race even started thus hiding the
  minimap
This commit is contained in:
James R 2024-04-06 17:47:41 -07:00
parent 0d76746a95
commit 93e444c0d9

View file

@ -4346,12 +4346,15 @@ static void K_drawKartMinimap(void)
return; // no pic, just get outta here
}
else if (r_splitscreen < 2) // 1/2P right aligned
else if (r_splitscreen < 1) // 1P right aligned
{
splitflags = (V_SLIDEIN|V_SNAPTORIGHT);
}
else if (r_splitscreen == 3) // 4P splits
else // 2/4P splits
{
if (r_splitscreen == 1)
splitflags = V_SNAPTORIGHT; // 2P right aligned
dofade = true;
}
// 3P lives in the middle of the bottom right