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HUD: fade-in instead of slide-in 2P minimap
- Slide-in is always based off of player 1, who may have GAME OVERED before the race even started thus hiding the minimap
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1 changed files with 5 additions and 2 deletions
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@ -4346,12 +4346,15 @@ static void K_drawKartMinimap(void)
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return; // no pic, just get outta here
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}
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else if (r_splitscreen < 2) // 1/2P right aligned
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else if (r_splitscreen < 1) // 1P right aligned
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{
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splitflags = (V_SLIDEIN|V_SNAPTORIGHT);
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}
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else if (r_splitscreen == 3) // 4P splits
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else // 2/4P splits
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{
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if (r_splitscreen == 1)
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splitflags = V_SNAPTORIGHT; // 2P right aligned
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dofade = true;
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}
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// 3P lives in the middle of the bottom right
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