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Let death from -20 rings exit special stages
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1 changed files with 1 additions and 1 deletions
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@ -4215,7 +4215,7 @@ static void K_HandleTumbleBounce(player_t *player)
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{
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{
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player->markedfordeath = false;
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player->markedfordeath = false;
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P_StartQuakeFromMobj(5, 32 * player->mo->scale, 512 * player->mo->scale, player->mo);
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P_StartQuakeFromMobj(5, 32 * player->mo->scale, 512 * player->mo->scale, player->mo);
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P_KillMobj(player->mo, NULL, NULL, DMG_INSTAKILL);
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P_DamageMobj(player->mo, NULL, NULL, 1, DMG_INSTAKILL);
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return;
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return;
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}
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}
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