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M_LevelListFromGametype: Fix copypaste error causing empty Lost & Found to show up when restoring certain post-Time Attack cupgrids
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@ -347,7 +347,7 @@ boolean M_LevelListFromGametype(INT16 gt)
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templevelsearch.cup = &dummy_lostandfound;
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templevelsearch.checklocked = true;
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if (M_GetFirstLevelInList(&temp, &levellist.levelsearch) != NEXTMAP_INVALID)
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if (M_GetFirstLevelInList(&temp, &templevelsearch) != NEXTMAP_INVALID)
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{
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foundany = true;
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GRID_INSERTCUP;
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