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https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Bump version to 2.2, modversion to 3
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parent
34ff000af8
commit
9960336554
3 changed files with 7 additions and 7 deletions
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@ -19,7 +19,7 @@
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<string>2.2</string>
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<key>NSMainNibFile</key>
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<string>SDLMain</string>
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<key>NSPrincipalClass</key>
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@ -1,10 +1,10 @@
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#define SRB2VERSION "2.1"/* this must be the first line, for cmake !! */
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#define SRB2VERSION "2.2"/* this must be the first line, for cmake !! */
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// The Modification Version, starting from 1. Do not follow your version string for this,
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2".
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#define MODVERSION 2
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#define MODVERSION 3
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// Define this as a prerelease version suffix
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// #define BETAVERSION "Alpha"
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@ -78,8 +78,8 @@ END
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#include "../doomdef.h" // Needed for version string
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,0,0,0
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PRODUCTVERSION 2,0,0,0
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FILEVERSION 2,2,0,0
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PRODUCTVERSION 2,2,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -98,10 +98,10 @@ BEGIN
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VALUE "CompanyName", "Kart Krew Dev\0"
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VALUE "FileDescription", "Dr. Robotnik's Ring Racers\0"
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VALUE "FileVersion", VERSIONSTRING_RC
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VALUE "InternalName", "drrr\0"
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VALUE "InternalName", "ringracers\0"
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VALUE "LegalCopyright", "Copyright 2018-2024 Kart Krew Dev\0"
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VALUE "LegalTrademarks", "Dr. Robotnik and related characters are trademarks of Sega.\0"
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VALUE "OriginalFilename", "drrr.exe\0"
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VALUE "OriginalFilename", "ringracers.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "Dr. Robotnik's Ring Racers\0"
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VALUE "ProductVersion", VERSIONSTRING_RC
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